Thomas Guillon
Art director/Lead 3D artist
Taipei, Taiwan
Summary
I'm a video game artist, working in the industry for about 20+ years.
I've worked on games like Littlebigplanet 1 and 2, resident evil 7, monster hunter world, humans fall flat 2.
I lived and work in many different cities, Paris, Hong-Kong, London and now Taipei.
I feel lucky to be able to live as an artist and do what I love to do.
Skills
Character DesignCharacter Modeling3D ModelingDigital SculptingEnvironment ModelingLow-poly ModelingProp ModelingHigh-poly ModelingLevel DesignTexture BakingConcept Arttexture paintingEnvironment Design
Software proficiency

3ds Max

Photoshop

3DCoat

Quixel Suite

Unity

Blender

ZBrush

Mudbox

Marmoset Toolbag

xNormal
Productions
Video Game
LittleBigPlanet 2
Year
2011
Role
Senior 3D artist
Company
Media molecule
Video Game
LittleBigPlanet
Year
2008
Role
Senior 3D artist
Company
Media molecule
Experience
Senior environment artist at Crescent Moon Games
Taipei City, Taiwan
January 2011 - January 2015
Senior 3D artist at Media Molecule
London, United Kingdom
January 2007 - January 2011
Lead level designer at Enlight Software
Hong-kong, Hong Kong
January 2004 - January 2007