Thomas Guillon
Thomas Guillon
Art director/Lead 3D artist
Taipei, Taiwan

Summary

I'm a video game artist, working in the industry for about 20+ years.
I've worked on games like Littlebigplanet 1 and 2, resident evil 7, monster hunter world, humans fall flat 2.
I lived and work in many different cities, Paris, Hong-Kong, London and now Taipei.
I feel lucky to be able to live as an artist and do what I love to do.

Resume PDF

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Skills

Character DesignCharacter Modeling3D ModelingDigital SculptingEnvironment ModelingLow-poly ModelingProp ModelingHigh-poly ModelingLevel DesignTexture BakingConcept Arttexture paintingEnvironment Design

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
3DCoat
3DCoat
Quixel Suite
Quixel Suite
Unity
Unity
Blender
Blender
ZBrush
ZBrush
Mudbox
Mudbox
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal

Productions

    • Video Game
      LittleBigPlanet 2
    • Year
      2011
    • Role
      Senior 3D artist
    • Company
      Media molecule
    • Video Game
      LittleBigPlanet
    • Year
      2008
    • Role
      Senior 3D artist
    • Company
      Media molecule

Experience

  • Senior environment artist at Crescent Moon Games
    Taipei City, Taiwan
    January 2011 - January 2015

  • Senior 3D artist at Media Molecule
    London, United Kingdom
    January 2007 - January 2011

  • Lead level designer at Enlight Software
    Hong-kong, Hong Kong
    January 2004 - January 2007